The user will continuously teleport around the target six times, punching powerful air beams at the target before teleporting to them and punching them with air beam down towards the ground. Pressing Z causes the user to dash forward and deliver a kick which knocks the target upwards. Upon activation, it will perform an animation similar to the animation for the activation of Demon Gate Spirit. Ryuji-Kenichi's mode is akin to the Demon Gate Spirit combined with Kenichi's mode. This mode is banned from Competitive and Arena gamemodes. The user also gains a speed boost as fast as the Shock Cloak along with passive teleportation every second in the direction they are sprinting. While in the Low Health mode (referred to as Plot Armor), the user gains a 1/4 chance to automatically dodge any incoming attacks. Their basic melee attack is changed to deal two extra hits, with unique melee animations. While in Ryuji-Kenichi's mode, the user's idle stance will change, gaining a green and black aura with glowing green eyes, with their hair turning white in color. Additionally, Ember Hurricane gains a drastic speed boost and if the user performs basic melee attacks while aiming their mouse at a nearby enough enemy, they will instantly teleport close enough to them to hit them with these basic melee attacks. While this mode is activated, if the user uses Ryuji Axis, they will teleport to any target that their cursor is on, and if it isn't on anybody or the person it's on is far enough away, it will just normally use the attack. Ryuji-Kenichi's mode drains 40 MD per second for both stages. There is a small chance of to play John Cena's theme after the user clicks on somebody.īy holding Z, the user can activate Ryuji-Kenichi's mode, which has a second stage that is automatically activated upon reaching a low enough health bar. Upon impacting the ground, the explosion will damage the target and any nearby players. Clicking a target during the duration of this stance will teleport the user towards the target performing a backdrop suplex, which damages the target and makes a medium-sized AOE orange explosion. Moving during this state will cause black after-images of the user.
![live sound stage plot images live sound stage plot images](https://cdn.mos.cms.futurecdn.net/xqsh4EyLrcjS2P43FAiBaF-1200-80.jpg)
The user takes a stance similar to a Crane Stance for a few seconds. Upon landing on a person or on the ground, the user does a powerful, high-damaging kick, creating a small area-of-effect shockwave. The user then dashes towards their cursor, similar to Ember Entry, and can change direction depending if the user moves their cursor or not. The user does four handsigns before jumping into the air and generating three air dragons that rush towards the location of their cursor. After kicking the target towards the ground, the user instantly moves upward and kicks a homing Air Dragon that deals area-of-effect damage to anybody nearby in a blast of bluish-white, which eventually disappears in a few seconds. The user uses Ember Entry, but on contact, the user launches a barrage of kicks similar to Fist Style: Dragon Strike, and then proceeds to launch three powerful roundhouse kicks to the head.